![[monsoon_012-35mm.png]]
(Map: Borneo)
This is a Blender cycles render.
I took a small house on the outside of the Borneo map and cut the two windows to look into the cabin and added the window sills. I made the exhaust pipe and the sheet metal a little more metallic.
I used trees, shrubs, and props from Borneo and other maps to create the environment. The skybox is also Borneo's.
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- (2022-1-3) - I am pretty happy with this. I'll change the chair and the rifle shadow (maybe?) to appear through the window, but 35 mm seems to be the way to go! Clearly a standard when you're not sure what to do.
![[monsoon_009-35mm.png]]
- (2022-1-2) - I'm pleased with how this came out. It's not completely done, but it's gotten to a decent point. I'd like to add some mist or dew, some wetness to the leaves and to the roof and wood.
- Tomorrow I'll move the large tree in the foreground.
![[monsoon_006-wide_angle.png]]
- It's interesting to see how the wide angle makes such a difference in the look and feel. I enjoy looking at different angles like this.
![[monsoon_005-cycles.png]]
![[monsoon_004-evee.png]]
![[monsoon_003.png]]
![[monsoon_002.png]]
- I darkened the skybox. I played a bit with the sun's lighting.
![[monsoon_001.png]]
- I removed the lock from the door; I colored in a discoloration.
- I added trees and grass; I extended the horizon. I repositioned it with its world background (Borneo).
- I added a sun, a light pink, light dawn, but the angle is not correct.
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I'm taking a small house on the edge of Borneo and making modifications to it, but planning to keep the environment and general feel of Borneo.
Here is the original house I've extracted.
![[monsoon_000.png]]